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Starcraft II: Heart of the Swarm Opening Cinematic

Dialog Editor & Designer

*2014 Golden Reel Winner: Best Sound Editing – Computer Interactive Entertainment

Dialog Design Contribution: Voice processing for Queen of Blades. Even though this character’s processing had been established well before I started my role at Blizzard, the challenge was to recreate a processing chain that was 100% identical to the sound of Queen of Blades in Wings of Liberty using readily available software solutions. Previously, the character’s processing had been accomplished using a mix of no longer supported plugins and outboard gear. In addition to recreating the processing, the process had to be streamlined and duplicated to accurately apply the same effect across all localization regions. Needless to say, I learned a lot about voice processing in this era of my career.

Let’s Work Together

TELL ME MORE ABOUT YOUR PROJECT

Have a project that will benefit from superior sound quality? Need a finished mix from elements that already have been built? Have recordings that need clarity? Or perhaps you need advice on a detailed approach to sound design. Feel free to drop me a line and I’m happy to provide assistance for productions of any size or scope.